There is no separate PS5 or Xbox edition
The official listing is the Roblox experience. PlayStation and Xbox searches are about a controller inside the Roblox app. No first-party controller diagram was printed on the game page. The rows below are the buttons two written charts both publish.
PlayStation
| Action | Input |
|---|---|
| Shoot / pump fake | Hold Square / tap Square |
| Self lob | Hold L1 + press R3 |
| Alley-oop | Hold L1 + R1 + the teammate icon |
| Screen | Hold Circle |
| Post up | L2 |
| Sprint dunk | R2 + Triangle |
Xbox
| Action | Input |
|---|---|
| Shoot / pump fake | Hold X / tap X |
| Self lob | Hold LB + press the right stick |
| Alley-oop | Hold LB + RB + the teammate icon |
| Screen | Hold B |
| Post up | LT |
| Sprint dunk | RT + Y |
A separate beginner chart also lists sprint as RT on Xbox and R2 on PlayStation, and a standing dunk as holding Y or Triangle. That sprint row is not in the short two-chart table, so confirm it on the overlay.
Dribble moves on a controller are described as the D-pad for stationary crosses and the right stick for other moves. Exact stick directions were not stable across keyboard-to-pad conversions, so use the diagram in your build if one appears.
Mobile
One August stress-test note describes a virtual stick on the left, a hold of the on-screen shoot control, a tap of that control for a pump fake, and a camera drag that should stay clear of the shooting finger. It does not name a full button layout. A claim that mobile release windows are 15 percent wider comes from a fan tools page, not from the two controller charts, and it is not repeated here as a game rule.
If the overlay disagrees
Record the platform, the controller, and the alpha label, then follow the overlay. A keyboard chart converted by a guide is less useful than the buttons your client draws.
